Quitting the Day | Finite Horizon | Bang!

Something I drew before working on Part Two. Intended to be a part of the storyline, it became obsolete when the style changed from large pictures to animated sprites.

 

This creature, or one of its iterations, was to be the main method of transport used by the protagonists. It has skin flaps in front of its eyes, and a large flap of skin at the top of its head, that can be crawled under for cover during sandstorms. In the end, I couldn't get it to look exactly the way I wanted it to. It may still appear in Part Three.

 

This sequence depicts the disengagement of the 'fishbowl' component, from the mechanised walking component. I assumed it would come in handy at some point, but the plot changed unexpectedly, and now it has no use.

 

A look at how the style has changed - from Part One, through to the 'as yet unreleased', Part Three.